Table of Contents

Struct EffectHandle

Namespace
Framework.Systems.Effect.Runtime
Assembly
Assembly-CSharp.dll

EffectStack.Add() 반환값. 특정 Effect 인스턴스를 외부에서 참조/제거할 때 사용.

public readonly struct EffectHandle

Constructors

EffectHandle(Guid)

public EffectHandle(Guid id)

Parameters

id Guid

Properties

Id

public Guid Id { get; }

Property Value

Guid

Invalid

public static EffectHandle Invalid { get; }

Property Value

EffectHandle

IsValid

public bool IsValid { get; }

Property Value

bool

Methods

Equals(EffectHandle)

public bool Equals(EffectHandle other)

Parameters

other EffectHandle

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(EffectHandle, EffectHandle)

public static bool operator ==(EffectHandle a, EffectHandle b)

Parameters

a EffectHandle
b EffectHandle

Returns

bool

operator !=(EffectHandle, EffectHandle)

public static bool operator !=(EffectHandle a, EffectHandle b)

Parameters

a EffectHandle
b EffectHandle

Returns

bool