Class CollisionConfig
- Namespace
- Framework.Systems.Camera
- Assembly
- Assembly-CSharp.dll
[CreateAssetMenu(menuName = "Framework/Camera/Config/Collision", fileName = "CollisionConfig")]
public sealed class CollisionConfig : ScriptableObject
- Inheritance
-
object
Object
ScriptableObject
CollisionConfig
Fields
CollisionLayer
[Header("충돌 레이어")]
public LayerMask CollisionLayer
Field Value
- LayerMask
MinDistance
[Header("거리 보정")]
public float MinDistance
Field Value
- float
RecoverSpeed
public float RecoverSpeed
Field Value
- float
SphereRadius
[Header("SphereCast")]
public float SphereRadius
Field Value
- float