Table of Contents

Class AudioKeys

Namespace
Framework.Systems.Audio
Assembly
Assembly-CSharp.dll

AudioSystem Addressable 키 상수. 매직 스트링 직접 사용 금지. Game 프로젝트에서는 별도 GameAudioKeys 클래스로 확장한다.

public static class AudioKeys
Inheritance
object
AudioKeys

Fields

BGM_Battle

public const string BGM_Battle = "Audio/BGM/Battle"

Field Value

string

BGM_Lobby

public const string BGM_Lobby = "Audio/BGM/Lobby"

Field Value

string

BGM_MainMenu

public const string BGM_MainMenu = "Audio/BGM/MainMenu"

Field Value

string

SFX_Explosion

public const string SFX_Explosion = "Audio/SFX/Explosion"

Field Value

string

SFX_Hit

public const string SFX_Hit = "Audio/SFX/Hit"

Field Value

string

SFX_Shoot

public const string SFX_Shoot = "Audio/SFX/Shoot"

Field Value

string

UI_Cancel

public const string UI_Cancel = "Audio/UI/Cancel"

Field Value

string

UI_Click

public const string UI_Click = "Audio/UI/Click"

Field Value

string

UI_Close

public const string UI_Close = "Audio/UI/Close"

Field Value

string

UI_Confirm

public const string UI_Confirm = "Audio/UI/Confirm"

Field Value

string

UI_Open

public const string UI_Open = "Audio/UI/Open"

Field Value

string