Class AudioKeys
AudioSystem Addressable 키 상수. 매직 스트링 직접 사용 금지. Game 프로젝트에서는 별도 GameAudioKeys 클래스로 확장한다.
public static class AudioKeys
- Inheritance
-
objectAudioKeys
Fields
BGM_Battle
public const string BGM_Battle = "Audio/BGM/Battle"
Field Value
- string
BGM_Lobby
public const string BGM_Lobby = "Audio/BGM/Lobby"
Field Value
- string
BGM_MainMenu
public const string BGM_MainMenu = "Audio/BGM/MainMenu"
Field Value
- string
SFX_Explosion
public const string SFX_Explosion = "Audio/SFX/Explosion"
Field Value
- string
SFX_Hit
public const string SFX_Hit = "Audio/SFX/Hit"
Field Value
- string
SFX_Shoot
public const string SFX_Shoot = "Audio/SFX/Shoot"
Field Value
- string
UI_Cancel
public const string UI_Cancel = "Audio/UI/Cancel"
Field Value
- string
UI_Click
public const string UI_Click = "Audio/UI/Click"
Field Value
- string
UI_Close
public const string UI_Close = "Audio/UI/Close"
Field Value
- string
UI_Confirm
public const string UI_Confirm = "Audio/UI/Confirm"
Field Value
- string
UI_Open
public const string UI_Open = "Audio/UI/Open"
Field Value
- string