Framework Index
Asset
- InstantiateAsync
- IsCached
- LoadAsync
- LoadConfig
- LoadConfigAsync
- PreloadAsync
- Release
- ReleaseAll
Audio
- GetVolume
- PlayBGMAsync
- PlaySFXAsync
- PlaySFXControlledAsync
- PlayUICancel
- PlayUIClick
- PlayUIClose
- PlayUIConfirm
- PlayUIOpen
- SetVolume
- StopBGMAsync
Camera
- Acquire
- CameraTargetGroup
- ClearModifiers
- DisableBehavior
- EnableBehavior
- EnterCinematic
- ExitCinematic
- HasBehavior
- ICameraBehavior
- ICameraMode
- ICameraModifier
- InitializeAsync
- InspectCameraRig
- IsOwner
- LockOn
- OpenCameraEditor
- PlayTimeline
- Recoil
- RegisterBehavior
- RegisterMode
- RegisterModifier
- Release
- SetAim
- SetFollowTarget
- SetMode
- SetModeInstant
- Shake
- StartBlend
- TryGetBehavior
- Unlock
- UnregisterModifier
Common
- BitUtils
- CollectionUtils
- Extensions
- GraphicsProfile
- GuardUtils
- HashUtils
- IdGenerator
- InspectMaterialPropertyBlockPool
- InspectShaderIds
- LightingProfile
- MaterialPropertyBlockPool
- MaterialUtils
- MathUtils
- OpenGraphicsEditor
- RandomGenerator
- RenderTextureUtils
- ScreenshotUtils
- SeededRandom
- ShaderIds
- StringUtils
- ValueStopwatch
- VolumeUtils
Core
- BuildMode
- Log
- MessageBus.HasSubscriber
- MessageBus.Publish
- MessageBus.Subscribe
- MessageBus.SubscribeOnce
- Optional
- Result
- SafeForget
- Scheduler.Delay
- Scheduler.DelayFrame
- Scheduler.IsScheduled
- Scheduler.Repeat
- Scheduler.RepeatFrame
- TickSystem.Register
- TickSystem.SetEnabled
- TickSystem.Unregister
Diagnostics
- AlertHud
- AllocationSpikeDetection
- AssetContext
- ContextDiagnostics
- CounterExplorer
- CounterExplorerDetailedSort
- CounterHistory
- CounterTrend
- DiagnosticsCounterIds
- DiagnosticsExport
- DiagnosticsFormatter
- DiagnosticsReport
- ErrorHotspot
- EventHistory
- ExceptionHotspot
- ExportDiagnostics
- FrameSpikeDetection
- HealthRules
- MemoryGrowthDetection
- MessageBusContext
- OpenDiagnosticsWorkspace
- Recommendations
- RuleEngine
- SaveContext
- SceneContext
- SceneLifetimeWatcher
- Snapshot
- StatContext
- SuspectAnalysis
- ToggleOverlay
- ViewCounters
- ViewEvents
- ViewHistory
- ViewRuntimeInspector
- ViewWatchers
Effect
- EffectStack
- ExportState
- ImportState
- InspectEffectProvider
- IVfxSystem
- OpenEffectEditor
Integration
- IJsonSerializer
- IMemoryPackSerializer
Localization
- ChangeLanguageAsync
- CheckMissingTranslations
- GetLocales
- GetString
- GetStringOrEmpty
- HasLocale
- IsCurrentLocale
- IsInitialized
- ListLocales
- LoadAssetAsync
- OnLanguageChanged
- OpenLocalizationEditor
- SelectSystemLocaleAsync
Multiplayer
- CurrentSession
- HostAsync
- InitializeAsync
- InviteFriendAsync
- IsConnected
- IsHost
- JoinAsync
- LeaveAsync
- Players
- SearchLobbiesAsync
Patterns
- Chain
- Command
- Conversion
- Decorator
- Disposable
- Factory
- Flyweight
- Mediator
- Pipeline
- Pool
- Specification
- StateMachine
- Strategy
ProjectTools
- GenerateProjectReport
- OpenProjectTools
- RunAddressablesAnalyzer
- RunAssetValidator
- RunBuildAnalyzer
- RunSceneValidator
RuntimeDebug
- InspectHierarchy
- InspectMaterialPropertyBlockPool
- InspectMessageSubscriberCount
- InspectPerformanceSnapshot
- InspectRuntimeInspectorProviders
- InspectSchedulerLimitation
- InspectTickLimitation
- OpenRuntimeDebugWindow
Save
- Delete
- DiagnosticsCounters (Save.SaveCount/LoadCount/FailCount/LastSaveDurationMs)
- Exists
- GetKeys
- LoadAsync
- OpenSaveExplorer
- SaveAsync
- SaveContext
Scene
- CurrentScene
- IsLoaded
- LoadAsync
- OnSceneLoadComplete
- OnSceneLoadStart
- OnSceneUnloadComplete
- OnSceneUnloadStart
- SetActiveScene
- UnloadAsync
Stat
- AddModifier
- ClearAllModifiers
- DiagnosticsCounters (Stat.ActiveRuntimeStatCount/ActiveModifierCount/DirtyStatCount/RecalculateCount)
- ExportState
- GetAllValues
- GetValue
- ImportState
- InspectStatProvider
- OpenStatEditor
- RemoveAllModifiers
- SetBaseValue
- StatContext
- Subscribe
- TryGetValue
Time
- Cancel
- CancelAll
- CooldownTimer
- Delay
- DeltaTime
- IsPaused
- Pause
- Repeat
- Resume
- TimeScale
UI
- Dialog.ShowAlertAsync
- Dialog.ShowConfirmAsync
- Loading.Hide
- Loading.Show
- Loading.ShowWhileAsync
- Navigation.PopAsync
- Navigation.PopToRootAsync
- Navigation.PushAsync
- Navigation.ReplaceAsync
- Popup.HideAllAsync
- Popup.HideTopAsync
- Popup.ShowAsync
- Theme.ApplyTheme
- Toast.Show
Validation
- ChangeValidationScope
- InspectValidationResults
- OpenResultLocation
- OpenValidatorWindow
- RunApiUsageAnalyzer
- RunDocumentationAnalyzer
- RunValidation
Workspace
- OpenWorkspace
- UseExplorer
- UseFrameworkMenu
- UseProjectWizard
- UseSampleBrowser